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HEADCRAB (standard unless stated otherwise)ġ-2 - SKITTERING MENACE: It skitters towards its victim. If the victim becomes Broken, they suffer Critical Injury #64 (Crushed Skull) On a success, it will reel the victim up to its maw about 5 meters per round, automatically using Signature Attack #6 if reaching its maw.Ħ - KILL ITS PREY - Whether from a particularly vicious grip with its tentacle around its victim or from its maw, the Barnacle deals 8 base dice damage 2. If the height is equal to its maw, it automatically uses Signature Attack #6.ĥ - REEL IN - Its tentacle latches onto its victim in an attempt to grapple using 8 base dice. On a success, the target is thrown 2 meters upwards, and an additional meter for every success, and then must take falling damage. If the target becomes Broken, they receive Critical Injury #36 (Broken Arm)Ĥ - TOSS - Its tentacle latches onto its target and flings it upwards with 8 base dice. If any damage is dealt, the target must drop an item they have. The victim gains 1 Stress.ģ - DISARM - Its tentacle latches onto a limb, using 8 base dice to damage. Mobility: 10 (note: it cannot move from its zone)ġ-2 - TRIP - Its tentacle flails as it attempts to latch onto its victim, knocking them over prone. Commonly found in damp areas with hanging objects such as vines or chains with at least a 2 story clearance (approx. Only interested in humans and other lifeforms. I decided to make a list of stats for most of the Xen creatures in Half-Life 1 (technically some things from Half-Life 2 as well as inspiration from the Black Mesa and Sven Co-op mods).